At normal difficulty it might not matter too much, but efficient leveling in Oblivion is worth reading about if you want to really kick some ass. For example. - Fire is good against zombies and most other things, except daedra, who are somewhat resistant. But if you like painfully detailed discussions of in-game mechanics, gosh golly gee are you in for a treat. I haven't played a melee class so I don't really know what to choose for Birthsigns and Races ect. I have played Skyrim and loved it and I think Oblivion would be the same with clunky graphics. They will want to fortify the governing attribute of the skillthey are training in,especially with magic skills. If you level up anyone of the above skills between 1-5 times in the space of a level, you get 2 points to put on their associated attribute. (This is not a knock on Living Economy - I think it is one of THE best mods for Oblivion - the player mercantile leveling is … and then i do not get how to get the +5 attribute increase for each level … Prefx Lord of the City-Within. They are most useful early in the game (by using efficient leveling, you can get your two most important attributes to 100 by level 15, whether or not you use a birthsign bonus). I just found I followed the guild quests first---allows you to have fun while training the skills you like (e.g. Oblivion:Leveling - UESPWiki Seriously, do that. All Races and genders start with an initial luck value of 50. At level 50 acrobatics, you may not be able perform a regular sneak attack, only power attacks. Disclaimer: I do not use "efficient leveling" so the following advice is not aimed at that goal. And 10 times, 5 points. For race go with either high elf or breton. In morrowind you specifiy "major skills" and "minor skills". Character Creation . Oblivion power leveling? But really it isn't. Spend enough time at each level to get the best available equipment for that level. The most efficient leveling, contrary to popular belief is actually the +5/+5/+1 method, not the +5/+5/+5 method. In recent times, energy efficiency is one of those phrases often used. Increasing Acrobatics past 100 continues to increase the character's jump height, up to a maximum "natural" value of 255. all the characters I fight are soo much stronger than me." My goal is to reach 100 in all skills and attributes. Improving your gear as you level is all you really need. Notes []. I just started a new character and thought I could make a new section called "Efficient Leveling Example from lvl 1 to 10 (+5/+5/+1)" or similar. This is the basis of efficient leveling. I usually just keep the slider on at around 40-60% and my majors are my favorite skills. Efficient leveling is a chore and you don't need to do it at all if you don't want to. But its age concerns me. Best Leveling/Scaling Enjoyment? The Elder Scrolls IV: Oblivion; Efficient Leveling; User Info: ... (Agility) and, if you wanted to get a +5 for Agility, you'd have to invest an entire level's worth of major skill increases just between those three skills. To illustrate how broken Oblivion is, a link to "Efficient leveling" article in a fan-wiki. The Elder Scrolls IV: Oblivion . thieves guild does security, sneak etc whilst Fighters Guild does combat skills)---after doing these I will explore with the purpose of training a skill---i.e. The Elder Scrolls IV: Oblivion takes place only in the province of Cyrodiil, but the game is HUGE. There are two types of efficient leveling. So if you'll be playing vanilla Oblivion and don't want to do controlled level ups but don't want to be relatively weak later on in the game either, make all the skills you want to use minor skills. In the guides i read it says i should put this this and that as a minor so i can lvl them faster and what not and then w/e skills in major. This will be a list just sharing what mods I personally use, have used, seem interesting and others that might interest you. Of course if you take it as a chore it'll wear you out fast. On Oblivion Leveling NOTE: This post is a game design interlude not directly connected to my written Let’s Play of Oblivion. However, after looking through its scripts, I feel that my mod is more advanced, efficient, and customizable for player mercantile leveling. When I do the efficient leveling thing, my usual targets are to get 5 each in a major and one minor from a given stat, for two stats (leaving Luck to be my third). If you level them up 6-7 times, 3 points. It also seems that if you want to follow the Efficient Leveling strategy, your first 5 levels are the most critical. I’m still relatively new to the game and have found it a chore to keep up with skill advancement while the game is in progress. Efficient leveling sounds boring and restrictive. Skill Leveling Tips for The Elder Scrolls IV: Oblivion. I would use effecient leveling for at least a few levels. Not getting +5 to Attributes during the … I want to keep my leveling fairly balanced, but I don't want to level up useless skills. A luck rating of 50 is considered "Neutral" by the game's calculation, and luck lower than 50 will actually be detrimental. I kinda want to be a all around character, able to use stealth, magic and melee but mostly orientated around melee. After fixing various installation problems it runs quite fine. leveling 10 (in any combo) of these skills up grants a level. Shock works much better on daedra, as they have a slight vulnerability to it. This time I want to try a Role-Play kind of Paladin or Holy Knight. You don't really need to do 'Optimal Leveling' in oblivion. finding a heap of 'baddies' to fight etc. I myself have been going for efficient leveling. These skills can be Major OR Minor: Major skills count toward getting toward levelling up … Max Difficulty XBox 360 (no mods). I want to be a fairly efficient leveler, I don't want to level up and then be like, "Woh! Was hoping you folka could give me reasons to and to not play it? That is, assuming Alchemy is your major skill. For example, don't advance from level 3 to level 4 until you have found a complete set of leather (if you are wearing light armor) or steel (heavy armor). Maybe if you play at 100%. Hi there well I feel like playing a class different from what I usually play. If you don’t care about this sort of thing, you can skip it. And I'm sorry if this is an all too frequent Oblivion question. Efficient Leveling experiment . They are super out of the way, yet you know that you can own one. Magical Magicalness Is Magical. But things will be different if you take your time. (e.g. Acrobatics is one of only two skills (the other being Athletics) that can be meaningfully fortified above 100. both get a point boost to start with major getting a higher point boost. Are Energy Efficient (Green) Appliances Worth It? I normally play the stealthy assassin or a pure mage. There are quite a few mods that have attempted to fix this over the years. the rest of the skills outside of the major/minor ones are called miscellaneous and do not contribute to the next level as far as progress. When trying to concentrate on only three skills during a single level, you … I could update the page as my character grows in levels and gains skills and attributes. An initial +10 luck bonus is possible by selecting The Thief as your birthsign. To the OP: don't worry about efficient levelling, unless you're playing on the hardest level it doesn't matter if you're not getting three +5s per level (and even then I suspect it's debatable). Horses are weird in Oblivion. Picking skills you use most is a good way to end up leveling up accidentally/with low attribute multipliers. Honestly, it's absoluteley not worth the hassle involved, and turns a wonderful explore-'em-up into a … Altmer Pure Mage / Atronach Sign / No Exploits - Cheats - Mods - Power Levelling . 8-9 times, 4 points. I know efficient leveling can be tedious and boring, but during the early levels it is worth it imo since all your skills are so low. This is a much better way to have fun than the bureaucratic slog that is 'Efficient Leveling' If you'd thinking about using 'Efficient Leveling' on your first play-through of Oblivion, don't. I suggest taking a couple of skills you will use and a few skills that can be controlled for leveling. What are cool aspects of the game and what negative things are there? - posted in Oblivion Discussion: Okay, so I had played Morrowind many, many years ago, and now played through the majority Skyrim I wanted to give Oblivion a try, which I had skipped back then, since I just had no time to get immersed. See Leveling +5/+5/+5 vs +5/+5/+1 for more on how to do this. Sure, some look alright but most of the faces you come across in this game looked weird even way back in 2006. Horses have a few uses. The Elder Scrolls IV: Oblivion. It is recommended that users of this guide have the Oblivion GOTY Deluxe edition of Oblivion (all DLCs), but regular GOTY users can use it just fine as well. At level 37 nothing has really been much of a challenge, save for the Lost Spire fights, Blades Faction, and some DB. I prefer getting heavy armor to 100 asap, so I can't imagine not getting 10 skillups per level and gaining +5 Endurance every level for maxhp. I think I'll make him one of those perfect leveling characters where I get +5 to every stat. See Armor for details on what armor is available at each level. Debating on playing Oblivion the game. Oblivion has a difficulty slider -- the slider can be set to 'Fun', for whatever value is fun for you. I don't know every Oblivion mod that is worth using out there. Thief is noteworthy for providing a +10 bonus to Luck ; this is one of only two ways to augment your character's initial luck. Oblivion doesn’t have the prettiest characters you’ve ever seen. Joined Aug 24, 2005 Messages 285. - Everything about efficient levelling / scaling problems applies even more so to magic classes. It really isn't fun. In Oblivion, the skills you increased along with the major skills for that level will grant you bonuses just for that level, so be careful when you're, for instance, making potions and gain 25 alchemy, because the only bonus you'll get will be intelligence for those levels you gained. 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